By Day, my Night Elf Huntress Telsandre shoots monsters in the face with her bow, trusty animal companions in tow. But by Night (and whenever the Dungeon Group Finder queue is way too long, really), she's started using Eagle Eye to become an amateur Azerothian Photographer.
When a Hunter hits Level 16 in World of Warcraft, they get an ability called Eagle Eye, which lets them, through huntery-powers, leave their body and view the world from whichever area they directed the spell at. In the grand scheme of things, it's an incredibly useless spell outside of occasionally spying on the enemy team in PVP - but it also lets you see Azeroth in ways you can't really get to it if you were hoofing around on foot or on a flying mount. So whilst waiting in a particularly egregiously lengthy Dungeon queue one night, I decided to try and use Eagle Eye to snap some neat pictures of the Capital cities of the Alliance Races.
(Above: Temple of the Moon, Darnassus)
Tradesman's Terrace, Darnassus
Warrior's Terrace, Darnassus
Stormwind Harbor, Stormwind City
The five Districts of Stormwind City: Old Town (Red), Trade District (Blue), Dwarven District (Brown), Mage Quarter (Purple) and Cathedral Square (Yellow)
Cathedral Square, Stormwind City
Stormwind Keep, Stormwind City
The Gates of Ironforge, Dun Morogh
The Commons, Ironforge
The Great Forge, Ironforge
Gnomeregan, Lost City of the Gnomes
Seat of the Naaru, The Exodar
What's surprised me the most as I tour through Azeroth smashing Ctrl+Print Screen to my hearts content is that, for an almost 9 year old game, it's capable of some pretty startling sights. Most of these textures haven't been touched since the game launched (In fact, the destroyed section of Stormwind might be the newest stuff there, and that's coming on 3 years old at this point), and yet they come together to evoke some beautiful places and landscapes. Sure, WoW is no Crysis, but Blizzard's Art style has truly stood the test of time in creating a wonderful, living fantasy world.