Now, tell me if you've heard this one before: *Warning, ending spoilers for a niche action rpg and a 60 year old fantasy novel*
A hero and his ragtag group of companions travel to a volcano to destroy a gold item of god-like power. Along the way the hero's friends and allies attempt to delay the forces of evil trying to get the item to give the hero time to destroy it.
Eventually the hero gets to the volcano and is stopped by one of the villains. They duke it out over control of the item. the villain is defeated and the hero throws the item into the volcano, causing an eruption and the hero to be in danger of falling in.
Then at the last second, out of almost nowhere, a giant flying creature swoops out of the sky and saves the hero.
And that's the ending for Ys: Memories of Celceta, the most recent game I (finally) threw in the finished pile. And even though it's not exactly the same as LotR's ending, I just can't help but see the similarities.
I don't know, maybe I'm just over-thinking it.
As for my opinion of the game (which, you know, no one asked for), I liked it. Really fun dungeon crawler with a fun battle system and good (if cliche-ridden) characters. A little grind heavy on the higher difficulties, but it's actually fun to grind unlike most games and gives you a chance to work on attack patterns and skill combos. My only real complaint is actually the ending. The entire sequence that I described at top seems like it was tacked on at the last minute just for a 1 on 1 boss battle. And the final boss himself is a disappointment. Ys games are known (somewhat) for their giant, incredibly tough bosses. The second to last boss fits that to a "T", but the last fight is with a very weak human sized enemy, who goes down quickly and can barely scratch you.
Plus it ends RIGHT after that. We don't even get an Epilogue cutscene like you would expect in almost any other game. It's like your speeding towards the conclusion, reach it, and then suddenly you hit a brick wall and it's game over, please start NG+.